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Detroit become human pc won t launch10/31/2023 ![]() ![]() ![]() narrative-heavy (and heavy-handed) adventures built on, as Andy Kelly put it a couple years ago, "lavish production values, QTEs, wild tonal inconsistency, overwrought drama, gratuitous shower scenes, and SWAT teams." That's not the sort of thing that calls for a games-as-a-service designer or open-world experience. Its games aren't everyone's cup of tea, but they are consistent: From The Nomad Soul to Detroit: Become Human, they're linear. None of that (or any of the other listings I've looked at) mention Star Wars specifically, but they definitely point away from Quantic Dream's usual interactive dramas.
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